bigfishgames Only you can find the missing Wizard in The Wizard`s Pen, a spellbinding Hidden Object game. The clues to the Wizard`s whereabouts are in his workbook, but all the pages are blank. Use a magic pen to uncover and guess the image on each page. Every image you uncover brings you closer to finding the Wizard Play mystical mini-games, unlock special challenges, score bonus points and earn potent potions. Its a unique new twist on the Hidden Object genre that you`ve gotta try! * Magic potion power ups * Unique mini-ga...
Erik Mona is the Publisher at Paizo Publishing. In his GamesU 2009 Keynote, Mr. Mona provides a broad overview of the history of tabletop or pen & paper gaming, with a focus on Role Playing Games (RPGs). With this background established, Mr. Mona then discusses recent changes and, based on his experience and research, what he thinks the future holds for the hobby and the industry that supports it....
Take a far future utopian star traveling game, where your goal is to boldly explore new frontiers. Now, how do you develop a game for this fictional universe? What are the aspects of play that match the tenets of the universe? How do you make the game feel like the movies, shows, or books? In this session from GamesU 2009, Randall Bills, Alternate World Engineer at Catalyst Games Lab, discusses his process for bringing prose to life as meaningful, well-balanced game play....
Marcelo Figueroa is a 17 year veteran of the games industry. In that time, he has held just about every position in field. Retail sales clerk, demo team member, author, game designer, talent agent and national sales manager ... he has done it all. In this session from GamesU 2009, Figueroa discusses the practical realities of building a career in the games industry. Considering opening a game store or publishing your game? Want to know how to break into an established gaming company? Want to work in the industry but need ano...
In this session from GamesU 2009, accomplished game designer and screenwriter Matthew Grau discusses the monomyth and how to use it to create epic and enduring stories in your games. Popularized by Joseph Campbell in his book Hero with a Thousand Faces, the monomyth is a powerful tool for story structure. It is taught to aspiring screenwriters and used in mainstream movies today though it is most notably the backbone of the epic Star Wars saga....
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